Granita - A Pure Data based sound Granulator

For the European project Addicted2Random I created an interactive installation which is integrated to the work I made for the “Accademia Nazionale di Santa Cecilia” in Rome.

I want to use as input a signal coming from Radiofabrik (Salzburg). It should be obtained from a musical algorithm that is based on parameters coming from the movement of iphones.
From the audio signal I extract musical parameters, they mainly are audio descriptors obtained by different method of analysis of the incoming sound. These parameters are sent to Kiosk's PC in which runs the musical algorithm, it also receives other parameters as input coming from the GUI.
Music Kiosk process the input data and produces an audio signal (as an output) which is sent back to the computer where runs the general algorithm Lush Maroon.
It produces a spatialization of the Music Kiosk signal based on the data received from Arduino, on which a circuit is connected that collects external signals by an antenna.
The spatialized signal obtained in this way is streamed in my Google channel.

A schematic representation of the project can be found on the link below: